Adds two positive integers, returning a + b as a PositiveUint16.
Divides two positive integers using floor division (⌊a / b⌋): the result
is a / b rounded toward negative infinity, as a PositiveUint16.
Converts an arbitrary number into a PositiveUint16, rounding to the
nearest integer and saturating the result into the range [MIN_VALUE, MAX_VALUE].
Unlike asPositiveUint16, this is total: out-of-range inputs are clamped
to the nearest representable PositiveUint16 instead of throwing.
Type guard that checks if a value is a positive integer in [1, 2^16).
isPositiveUint16 for usage examples
Readonlymax: (...values: readonly WithSmallInt<PositiveUint16>[]) => PositiveUint16Returns the largest of the given positive integers.
The largest value representable as PositiveUint16 (the upper saturation
target of fromNumber).
Readonlymin: (...values: readonly WithSmallInt<PositiveUint16>[]) => PositiveUint16Returns the smallest of the given positive integers.
The smallest value representable as PositiveUint16 (the lower saturation
target of fromNumber).
Multiplies two positive integers, returning a * b as a PositiveUint16.
Raises a to the power b, returning a ** b as a PositiveUint16
(floored to an integer).
Generates a random PositiveUint16 within the given range.
The range is inclusive on both ends.
Subtracts two positive integers, returning a - b as a PositiveUint16.
Namespace providing type-safe operations for the
PositiveUint16branded type.The
PositiveUint16type represents a positive integer in [1, 2^16). Division (div) uses floor division.